Why are you using lightning BDs simple mode? It'll ruin your lightning flash by canceling your second strike with flicker so you lose a lot of dps.
You need a long delay after using lightning flash and a short delay after flicker, you're better off making a macro with nonsimple mode than rely...
Poked out power cross and spin kick in simple mode and it's kinda shit still, oh well. Like, straight jab 4 times in a row while ignoring swift strike shit.
Incase anyone was wondering.
You should have 3 skill IDs for straight jab, let's say 10200 for simplicity(I don't know the ID in my head). You'll should see 10202, 10201 and 10200. If you remove 10202 and 10201 you should only have straight jab left, in theory anyways.
If that disables LMB entirely try removing 10201 and...
I do not. I haven't looked at the code for warlock but I don't think that kind of stuff is in the xml. Stuff like on hit and on crit work by having them at a higher priority than the skill that triggers them.
Replace Quickfire (gunner RMB) on context-2 with reload, add quickfire one step above with an event UI effect. Bonus points if you ignore the Ui effect and tell me what happends. I think it makes it look like Quickfire is the normal skill on RMB but I'm not sure, it might break everything too.
Just slap all the effects on if it makes you happy.
Where in the code depends on where the other skills are. Like I said if you don't want it to cover another skill place it below that skills. If you don't care place it at the top. What you'll lose is maybe the resist F skill because it gets...
You add the code in the xml64.dat if you're using the 64 bit client, in the shooter simple context something, far down the list anyways. After that you just add it in there, I'm not exactly sure where in the priority list you want it since, it'll cover the skills that's under it. So if you put...
Not sure what you want, please elaborate.
V won't show up under the simple mode interface if you press K even if you add it.
As for combos can you give an example? Simple mode works in a priority system from what I understand, so if I can't cast iron shoulder or breaking claw it casts cobalt...
Ice SF is pretty ping dependant from what I know, could be because of that. His ping is lower than mine atleast.
You mean the shining that always shows up on your F skills? That's just there to indicate that it's a combo skill that covers the normal skill that's there. If you look at his Ice...
Probably because you can't ani cancel as quickly as you can manually, I don't really mind though personally.
https://www.bnsbuddy.com/threads/remove-skills-from-simple-mode.551/ Cupid did a lovely guide that taught me how to do it.
Sorry for the late reply, both of you.
I'm no expert, but it sounds like something the Oneclick costume tool thing could do for you.
Check the attached file, it looks like you can change the look of one ear and tail type to another, atleast if you can find the type of ears and tails you're looking for.
Doesn't sound too hard if it works the way I think it does, maybe I'll get around to it someday in the near future. I'm rather lazy you see so don't keep your hope up for anything soon, ish.
The patch adds Ice helix/king strike and king fist/Frost storm to RMB for SF in simple mode. It has higher priority than Awakened Dragonfury so it should always be cast when it's avalible.
Anyways just throw this into a notepad and change the ending to .patch afterwards and throw it into the...
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